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Progress in Artificial Intelligence and its Determinants

arXiv.org Artificial Intelligence

We study long-run progress in artificial intelligence in a quantitative way. Many measures, including traditional ones such as patents and publications, machine learning benchmarks, and a new Aggregate State of the Art in ML (or ASOTA) Index we have constructed from these, show exponential growth at roughly constant rates over long periods. Production of patents and publications doubles every ten years, by contrast with the growth of computing resources driven by Moore's Law, roughly a doubling every two years. We argue that the input of AI researchers is also crucial and its contribution can be objectively estimated. Consequently, we give a simple argument that explains the 5:1 relation between these two rates. We then discuss the application of this argument to different output measures and compare our analyses with predictions based on machine learning scaling laws proposed in existing literature. Our quantitative framework facilitates understanding, predicting, and modulating the development of these important technologies.


Selective Prediction of Financial Trends with Hidden Markov Models

Neural Information Processing Systems

Focusing on short term trend prediction in a financial context, we consider the problem of selective prediction whereby the predictor can abstain from prediction in order to improve performance. We examine two types of selective mechanisms for HMM predictors. The first is a rejection in the spirit of Chow's well-known ambiguity principle. The second is a specialized mechanism for HMMs that identifies low quality HMM states and abstain from prediction in those states. We call this model selective HMM (sHMM). In both approaches we can trade-off prediction coverage to gain better accuracy in a controlled manner. We compare performance of the ambiguity-based rejection technique with that of the sHMM approach. Our results indicate that both methods are effective, and that the sHMM model is superior.


Provably Efficient Reinforcement Learning with Aggregated States

arXiv.org Machine Learning

We establish that an optimistic variant of Q-learning applied to a finite-horizon episodic Markov decision process with an aggregated state representation incurs regret $\tilde{\mathcal{O}}(\sqrt{H^5 M K} + \epsilon HK)$, where $H$ is the horizon, $M$ is the number of aggregate states, $K$ is the number of episodes, and $\epsilon$ is the largest difference between any pair of optimal state-action values associated with a common aggregate state. Notably, this regret bound does not depend on the number of states or actions. To the best of our knowledge, this is the first such result pertaining to a reinforcement learning algorithm applied with nontrivial value function approximation without any restrictions on the Markov decision process.


Biased Aggregation, Rollout, and Enhanced Policy Improvement for Reinforcement Learning

arXiv.org Artificial Intelligence

We propose a new aggregation framework for approximate dynamic programming, which provides a connection with rollout algorithms, approximate policy iteration, and other single and multistep lookahead methods. The central novel characteristic is the use of a bias function $V$ of the state, which biases the values of the aggregate cost function towards their correct levels. The classical aggregation framework is obtained when $V\equiv0$, but our scheme works best when $V$ is a known reasonably good approximation to the optimal cost function $J^*$. When $V$ is equal to the cost function $J_{\mu}$ of some known policy $\mu$ and there is only one aggregate state, our scheme is equivalent to the rollout algorithm based on $\mu$ (i.e., the result of a single policy improvement starting with the policy $\mu$). When $V=J_{\mu}$ and there are multiple aggregate states, our aggregation approach can be used as a more powerful form of improvement of $\mu$. Thus, when combined with an approximate policy evaluation scheme, our approach can form the basis for a new and enhanced form of approximate policy iteration. When $V$ is a generic bias function, our scheme is equivalent to approximation in value space with lookahead function equal to $V$ plus a local correction within each aggregate state. The local correction levels are obtained by solving a low-dimensional aggregate DP problem, yielding an arbitrarily close approximation to $J^*$, when the number of aggregate states is sufficiently large. Except for the bias function, the aggregate DP problem is similar to the one of the classical aggregation framework, and its algorithmic solution by simulation or other methods is nearly identical to one for classical aggregation, assuming values of $V$ are available when needed.


Feature-Based Aggregation and Deep Reinforcement Learning: A Survey and Some New Implementations

arXiv.org Machine Learning

In this paper we discuss policy iteration methods for approximate solution of a finite-state discounted Markov decision problem, with a focus on feature-based aggregation methods and their connection with deep reinforcement learning schemes. We introduce features of the states of the original problem, and we formulate a smaller "aggregate" Markov decision problem, whose states relate to the features. The optimal cost function of the aggregate problem, a nonlinear function of the features, serves as an architecture for approximation in value space of the optimal cost function or the cost functions of policies of the original problem. We discuss properties and possible implementations of this type of aggregation, including a new approach to approximate policy iteration. In this approach the policy improvement operation combines feature-based aggregation with reinforcement learning based on deep neural networks, which is used to obtain the needed features. We argue that the cost function of a policy may be approximated much more accurately by the nonlinear function of the features provided by aggregation, than by the linear function of the features provided by deep reinforcement learning, thereby potentially leading to more effective policy improvement.


Value Iteration with Options and State Aggregation

arXiv.org Machine Learning

This paper presents a way of solving Markov Decision Processes that combines state abstraction and temporal abstraction. Specifically, we combine state aggregation with the options framework and demonstrate that they work well together and indeed it is only after one combines the two that the full benefit of each is realized. We introduce a hierarchical value iteration algorithm where we first coarsely solve subgoals and then use these approximate solutions to exactly solve the MDP. This algorithm solved several problems faster than vanilla value iteration.


Selective Prediction of Financial Trends with Hidden Markov Models

Neural Information Processing Systems

Focusing on short term trend prediction in a financial context, we consider the problem of selective prediction whereby the predictor can abstain from prediction in order to improve performance. We examine two types of selective mechanisms for HMM predictors. The first is a rejection in the spirit of Chow’s well-known ambiguity principle. The second is a specialized mechanism for HMMs that identifies low quality HMM states and abstain from prediction in those states. We call this model selective HMM (sHMM). In both approaches we can trade-off prediction coverage to gain better accuracy in a controlled manner. We compare performance of the ambiguity-based rejection technique with that of the sHMM approach. Our results indicate that both methods are effective, and that the sHMM model is superior.